![]() You failed the mission - you don't get payed. not dying), I can't see how you possibly deserve secondary rewards. Considering that caches in Sabotage are technically secondary objectives - if you fail one of the main objectives (i.e. Originally posted by Vulbjorn, the walrus rider.:Well, here's how most of the games work - if you go into certain mission and fail it, you don't get rewards for completing the mission. I do not like thinking about myriads of ways to torture people for an eternity. I don't need to tell you what I was ready to do with whomever made the call on this particular bit of the game, which makes this situation even worse. I believe it is unjust to punish a player that worked hard for their loot, knowing that I did not reach that last Cache was a punishment of it's own. After everything I've been through in the dungeon the game just kicked me under the waist. ![]() I nearly broke my big ass monitor in rage. For the first time in the game, I was sad I couldn't get to the last cache but was more or less satisfied with the run, I got some good mods a ♥♥♥♥♥♥♥♥ of useful components. I died again and this time around got a Mission Failed screen. I spent two or so hours actually running around the effing dungeon searching for Caches, got the portal killed and got the bosses down, and then when I was searching for the last Cache. So I have been playing the game for around twelve hours (total play time) and when I got on today I saw that I unlocked the Void sector or something, and there were 2 missions. ![]()
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